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Role 

Project type

Tools

All Aspects

3D environment 

Maya
Photoshop
Unreal Engine 5

P

DURATION

October 23-27 2023

DESCRIPTION

I have always been deeply fascinated by ancient Egypt, a passion sparked in childhood, with The Mummy being one of my all-time favorite movies. Inspired by this, I designed a modular tombscape. This space was created within a 1-week period, focusing on asset creation, world-building, and atmospheric design. All models were built and textured in Maya, with textures crafted in Photoshop. The modular assets were assembled and lit in Unreal Engine, where particle effects were also added to enhance the ambiance.

rwesaerchicon.png
hanf.png
pencil-pixel-icon-free-vector (1).png

ASSETS

TEXTURE MAPS

Adobe Express - file.png

WORLD BUILDING

walkthrough

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